1.8b


Reworked HUD and decorated existing levels. I'll next be working on more decorative objects for levels, as well as levels themselves.

-- This was meant to be posted with the previous update! A new one is currently in progress. --

  • Reworked HUD to better display health and ammo
  • Added more stuff to the stats menu
  • Fixed music playing and shooting on stats menu
  • Tweaked the tutorial to explain high velocity bullets and killstreaks
  • Changed zombie behavior to not see players through fog, preventing that unfair feeling of being charged by a group you couldn't see
  • Replaced Slug firemode with the radar tool, useful to determine the amount of zombies remaining in the current stage
  • Added decor and interior features to the 5 current levels
  • Effects will no longer be draw on top of walls. Finally.
  • Modified layouts of some levels and replaced some floor textures

Get Mite

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