1.8b
Mite » Devlog
Reworked HUD and decorated existing levels. I'll next be working on more decorative objects for levels, as well as levels themselves.
-- This was meant to be posted with the previous update! A new one is currently in progress. --
- Reworked HUD to better display health and ammo
- Added more stuff to the stats menu
- Fixed music playing and shooting on stats menu
- Tweaked the tutorial to explain high velocity bullets and killstreaks
- Changed zombie behavior to not see players through fog, preventing that unfair feeling of being charged by a group you couldn't see
- Replaced Slug firemode with the radar tool, useful to determine the amount of zombies remaining in the current stage
- Added decor and interior features to the 5 current levels
- Effects will no longer be draw on top of walls. Finally.
- Modified layouts of some levels and replaced some floor textures
Get Mite
Mite
Shoot through the hordes in an attempt to escape their reach.
Status | On hold |
Author | Greasepile |
Genre | Shooter |
Tags | 2D, Exploration, Post-apocalyptic, Singleplayer, Top-Down, Top down shooter, Zombies |
Languages | English |
More posts
- On HoldApr 14, 2023
- Designated LegacyFeb 01, 2023
- Introduction to our friendsJan 31, 2023
- 607 days ago...Dec 25, 2022
- 1.9b | MAD-R1Apr 27, 2021
- Mite 1.8.1bMay 06, 2020
- 1.7bApr 11, 2020
- 1.6.1bApr 09, 2020
- 1.6bApr 09, 2020
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